IItems

Items

Feed, heal, and entertain your creatures. Items apply stat modifiers, trigger evolution, and grant temporary buffs.

The item system

Items are standalone objects that creatures can hold, consume, or interact with. Every item carries a set of StatModifier entries that apply when used, and optional Buff components that grant temporary effects.

Each item:

  • Has a rarity tier (Common, Rare, Legendary, Mythic).
  • Applies one or more stat changes when consumed or equipped.
  • Can trigger evolution if the creature meets stat thresholds while holding it.
  • Is stored in the creature’s inventory and serialized alongside creature state.

Catalog

Common

Rare