CCreatures

Spark

An electric companion with erratic energy stats. Charges up when fed and discharges during play.

species
Electric
rarity
common
status
shipping

Base stats

Stat Value
Hunger decay 1.0 / sec
Happiness decay 0.4 / sec
Energy decay Variable (charge/discharge cycle)
Health 90

Evolution branches

Form Conditions
VoltHawk Energy ≥ 80, Happiness ≥ 50
StormPup Energy ≥ 40, holding ThunderStone

Sprite sheet

Spark uses a 48×48 sheet with idle (4 frames), run (6 frames), eat (3 frames), spark (5 frames), and evolve (12 frames) animations.

Tips

  • Spark’s energy stat follows a charge/discharge cycle. Feed during “charge” windows for double energy gain.
  • The ThunderStone item guarantees VoltHawk evolution at any energy level.
  • Keep an eye on health; Spark’s base health is the lowest of the starters.